Résumé

Build a complete 2D dungeon crawler from scratch with C++ and SDL2. Go from an empty project to a playable game: set up SDL2, build the game loop, render tile maps and sprites, handle input and collisions, add enemies and combat, and ship a finished dungeon crawler. Every chapter builds on the last with clear, working C++ code — ideal for programmers who know the basics and want to learn real game development by building something fun end to end.

Caractéristiques

Auteur(s) : Wren Zielinski

Publication : 29 juin 2026

Intérieur : Noir & blanc

Support(s) : eBook [ePub]

Contenu(s) : ePub

Protection(s) : Aucune (ePub)

Taille(s) : 1,13 Mo (ePub)

Langue(s) : Anglais

EAN13 eBook [ePub] : 9798259604810

Avis

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