Build a complete 2D dungeon crawler from scratch with C++ and SDL2. Go from an empty project to a playable game: set up SDL2, build the game loop, render tile maps and sprites, handle input and collisions, add enemies and combat, and ship a finished dungeon crawler. Every chapter builds on the last with clear, working C++ code — ideal for programmers who know the basics and want to learn real game development by building something fun end to end.